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Quote: perhaps what is needed is a tutorial for instrument construction. its just not as easy as for example starting koala paint and placing a few lines and pixels for the first time. especially if you have to use a teach-it-yourself method. Come on, I am quite sure that a lot (!) of c64 sceners have tried and failed to make sids. #Goattracker instrument tables mod#the availability of the samples (or simply ripping a mod with action replay and loading into a tracker) led to a low threshold for people to become creative. And if I remember correctly amongst the more elite/known modders it was considered a sin to use samples which were not your own, or without permission or at least credits. I will have a look around for that program, thanks for the and no. It looks more or less what you wrote, just slightly different though. I dont know what that program you mentioned does. #Goattracker instrument tables tv#sometimes they remind me of 30 seconds tv or radio commercial break jingles what I was I used the sounds from one of the demo songs ∼overt Opts in 2D (funktempo) by Cadaver. #Goattracker instrument tables plus#Plus it is fun listening back to all the unfinished work. For instance, I can listen to my sid Glory_Days and being my worst critic find hundreds of points where I would have liked to change something, but still it gives me a killer smile listening to it. ![]() I try to remind myself that actually finishing 1 in a 1000 sids actually does give a very satisfying sensation. For SID instruments you don't need a sampler :) On Amiga people swapped instruments because hardly anyone owned a sampler. However, this is only my own taste of *good* instruments. Or, you can filter the drum-sound (if you use wavetable with $41 sound): instead of $41 $40 waveform you could use $11. you can try to make the wavetable shorter (Usually 6 frames are enough in single-speed) change the first waveform ($81) to $21, $41, $51 or $61 and change the pitch to something like $AA Try to manipulate it and see what happens: I have listened to your song and I can say that it's instruments are quite OK. Example batch: siddump *.sid > output.txt It allows YOU to *rip* instruments from your favourite SID tunes. "composing without having knowledge of skills takes such tremendous amounts of time"Īnyway, I think the best for you is to use Cadavers (questionable :-D ) SIDDUMP. It would do a lot for the music scene, if there was a large library of sounds for Goattracker. This was also the case on Amiga with MODs. The Soundmonitor by Chris Hülsbeck was a revolution to the scene, because everybody could use it, and save out the sounds to use in their own tunes. I know I have similar issues as you when it comes to music - I have a few MB of work files of various stages and almost nothing comes out of it. If we all stopped because of that then far less would have been produced. ![]() Click here to view all posts.ĭon't let skills get in the way nor lesser training. ![]() I hope someone understands what i mean here)Īnd besides that, ANY other sounds or sng files would be greatly appreciated. as example the sounds in the first 2 minutes of "summer heat" by Dwayne Bakewell (which is a dmc 4.0 if i'm not mistaken) are a good example of what I would be looking for.īut anything softish/smoothish/whistly would do. but that was not was I was trying to do)Įhm. (well, not unless you count 'gliding' the sounds. sng files that come with the player I can't seem to find any really smoothish or gentle sounds. ![]() I was hoping to make a nice melodic and slow sid, however with the standard. I am clueless and helpless when it comes to creating sounds, and since it has the option for inserting sounds by loading, I was hoping for some help from you guys. So far I've only finished one tune using goattracker, my x2006 entry "One Flu over the X2006", but so far I am enjoying this tracker now that i've gotten more used to it. I was wondering if anyone was willing to share their sounds and/or. sng filesįorums > C64 Composing > goattracker instruments and/or. User Forums - goattracker instruments and/or. ![]()
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7/2/2023 04:20:28 am
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